The IMAC courses are taught around a variety of multidisciplinary projects, that will involve the whole student’s skillset.
These projects highlight the skills and versatility gained by students during the 3 years of the program. The creativity and complementarity of IMAC students make each project unique. These projects are a testimony of their skills and expertise. See for yourself !
Filtered : AllFavorite
Communication project aimed at promoting IMAC training via social media, events and institutional materials.
An interactive short film in which the viewer's choices influence the narrative and the outcome of a criminal investigation.
Graphic visualisation project transforming mathematical equations into aesthetic and meaningful visual creations.
Mobile application of generative art illustrating the discrepancy between how others see us and how we perceive ourselves.
Virtual reality experience allowing you to explore locations in 360° using immersive panoramic photos.
Project to develop digital services aimed at enhancing the visibility of the business forum and improving students' employability.
The Comm'IMAC tutorial project involves updating and organising IMAC's communications !
Renard'O is an interactive Augmented Reality tale, for children around 6 years old. This hybrid game consists of an application and a paper book.
Embodied AI consists in creating a phygital (physical and digital) experience for premium hotel customers, based on artificial intelligence.
“En interne, zoom sur la vie au LIEP”, is a documentary realized in the Lycée International de l’Est Parisien.
Shader Lab is an educational and interactive website that allows users to better visualize and understand illumination models.
Can an algorithm learn to draw? Since the DeepMind deep learning network won against the Go player Lee Sedol in 2016, it seems that any highly complex task can be invested by these computing techniques.
is0 is a 3D rendering tool that explores innovative techniques allowing great flexibility in modeling.
Equations en Image is a project that highlights the association of science and art.
Mycelium Opera is an immersive art installation that features a strong connection to nature.
Realization of a header video to help redesign the website of the association Talents du Numérique.
Quantum Nodes is an add-on for the 3D creation software Blender, allowing the integration of quantum computing tools into the creation process.
Making of an animated video (2D/3D) to be projected on the facade of the Cinema of la Ferme du Buisson for the 1st edition of the cultural festival "Si loin, si proche" about cultures of Vietnam, Laos and Cambodia.
Quantum Nodes is an add-on integrating quantum computing tools into the Blender software.
Django is a free Vjing software developed by Jules Fouchy that allows the user to create and manipulate videos in real time.
Our project was to create a web application for the theatre company, “Compagnie Sans La Nommer”.
This project was about creating a music video for the band The Mercurials.
A phone application dedicated to ancient music that allows you to tune your instrument in ancient temperaments and much more.
Virtual investigation at the Ferme du Buisson is an online puzzle game with a playful and historical aim.
Digital Peers is a project that consists in the development of a technological concept in order to find a solution to the social distancing related to the sanitary situation.
Cin’escape Game is a entertainment which is the merging of the 7th art and the escape game.
Meshroom is an open-source and free photogrammetry software offered by AliceVision, a photogrammetric computer vision framework.
Retro Farming is an arcade machine for the new cinema at the Ferme du Buisson, a cultural centre in Noisiel (77).
The project consists in producing an animated video to map it on a wooden hut.
Our project consists in making videos intended to bring testimonies of former and current students of the IMAC program.
This project has been ordered by the Pontault-Combault Patrimoine association. It is a mobile application to visit and promote Pontault-Combault’s heritage.
MusicTraining est une application permettant de travailler le chant et la pratique instrumentale.
Production of two episodes of a MOOC series aimed at presenting digital artists, one of their artworks and their collaboration with engineers.
Our project consists in the implementation of a 360° visit for the cultural complex : La Ferme Du Buisson.
This project, developed in collaboration with Agence France Presse, aims to provide a tool for detecting deepfakes (videos rigged by artificial intelligence) using various existing methods.
Discover through an surprising experience, the world of algorithmic aesthetics and procedural art.
Realization of an interactive model based on the city of Champs sur Marne.
We made this tool to be as close as possible to the way the human brain works, the spirit of it to let it grow without sacrificing information retrieval.
In this seventh episode of Interview 360°, Keven Akyurek, freelance editor and cameraman and lecturer at IMAC, tells us about his experience during and after the training course.
In this sixth episode of Interview 360°, Étienne, an engine programmer at Ubisoft, tells us about his internship in Japan, his arrival at Ubisoft and his career at IMAC.
In this fifth episode of Interview 360°, Nicolas, a third-year student at IMAC, shares his journey and his plans for the future.
In this fourth episode of Interview 360°, Justine looks back on her internships and their role in her professional integration after IMAC.
In this third episode of Interview 360°, Flavie tells us about her experience abroad and her internship at Ubisoft as a motion designer.
In this second episode of Interview 360°, Baptiste, a singer in his spare time, gives us a behind-the-scenes look at his second year at IMAC.
In this final episode of Portrait en entreprise, Charlotte, UX-UI designer at User Studio, explains why user experience has become essential.
In this first episode of Interview 360°, Gabrielle tells us about her journey at IMAC and her passion for storytelling.
In this third episode of Portrait en entreprise, Arthur looks back on his career path, from his training to his internship in Vietnam, to his creative projects at Gump.
Second episode of Portrait en entreprise.
The first episode of Portrait en entreprise, this encounter highlights Louis, a creative self-employed entrepreneur whose colourful and moving videos explore a wide variety of formats.
Ce projet consistait à créer une lyric vidéo pour illustrer la musique "Night and Day" du groupe de musique Mr Guy&Co.
Le projet KLAP a pour but d'aider les étudiants à mieux appréhender la démarche portfolio au travers de jeux ludopédagogiques.
IRC3D est un regroupement de deux programmes développés pour l’Institut de Recherche Criminelle de la Gendarmerie Nationale (IRCGN). Ces programmes proposent une solution alternative aux méthodes actuelles d’identification de suspects.
Geometric Algebra is a mathematical tool that aims to create and manipulate geometric objects in a very intuitive way. GAsp is a website that aims to explore and visualize Geometric Algebra.
Mixar est un jeu de société hybride qui se joue à la fois grâce à un plateau physique et à un téléphone mobile. Il s’agit d’une bande dessinée interactive où les joueurs décident du déroulement de l’histoire grâce à leurs actions.
Décalage distorts a game engine by replacing the visual elements with paintings by Stéphane Trois Carrés.
Rallye Champs est une application mobile ayant pour objectif de réinventer la visite du Château de Champs-sur-Marne en proposant des parcours adaptés à différents profils de visiteurs. En plus d’informations pratiques, elle recense plus d’une centaine de
Paperwork est un logiciel en ligne créé dans un but de recherche dans le domaine des arts numériques et visuels
L’application Pulp Festival permet à chaque utilisateur de créer son propre parcours avec les différents événements proposés tout au long du week end, et de recevoir des notifications pour les événements qui l’intéresse. De plus, on y retrouve toutes les
Humanium est un projet de court-métrage interactif sur fond d’anticipation, prenant la forme d’une vidéo accessible via un site internet dédié. Le joueur/spectateur pourra intervenir sur le déroulement de l’histoire en réalisant des choix à des moments-cl
Millénaire 4 est un projet de jeu sérieux qui permet d'évaluer des élèves de l'ENPC.
Millénaire 4 est un serious game, autrement dit “jeu sérieux”, qui aura pour but d’évaluer les élèves de l’ENPC de la filière Génie Mécanique et Matériaux.
Décalage distorts a game engine by replacing the visual elements with paintings by Stéphane Trois Carrés.
Le projet tuteuré Mobilité Descartes avait pour objectif de mettre en place le prototype d'une web-application de covoiturage destinée aux membres de la cité Descartes : habitants, étudiants, et salariés.
Il s’agit de développer une machine graphique – générative, qui produit du sens à partir d’un processus participatif.
Projet tuteuré COM ESIPE : Notre mission était de réaliser la vidéo promotionnelle de l’école d’ingénieur ESIPE (École supérieure d’ingénieur de Paris Est).
Start-End-Learn is a research project to test the validity and feasibility of ideas for automated program detection in a TV stream.
Silence, Motion, Action ! is a project created to facilitate the learning of audiovisual content creation thanks to motion design videos
Delaunay’s Interactive Dreams is an installation exploring the links between visuals, sounds and human interaction.
-Interactive Film- Chloé, a 24 student, finds herself alone in her apartment share during Christmas holidays. But she is going to realise very quickly that things aren’t going as planned…
Paris Clap is a mobile web application. You can discover Paris and visit shooting movies places.
Hervé : A Firefly’s Journey is a contemplative experience developed and designed for the Oculus Rift.
Utaupia is a website that aims to catalog and describe Utauloids, synthesized voices associated with characters.
Capture la Mac is an iPad application. It is an augmented and playful tour of the Art and Culture Center of Creteil theatre.
Our supervised project is the creation of a short film following the codes and the narrative structure of the tale.
Euclid Was Wrong est un puzzle-game à la troisième personne dans un univer non-euclidien.
Virtuose est une application d’édition musicale interactive qui propose de modifier une piste MIDI à l'aide de la Kinect.
Le Solar Decathlon Europe 2014 est une compétition internationale d'architecture durable et d'énergie solaire.
DataGare est un projet de visualisation des données de la SNCF, s'inscrivant dans le cadre du programme Data Shaker mis en place par le NUMA
Azheugaga est un projet de cinématique non-interactive inspiré du mythe biblique de Moïse ouvrant la mer rouge.